When you begin a new game, you get the message and voice-over:
THE LAST METROID IS IN CAPTIVITY. THE GALAXY IS AT PEACE...
Bounty hunter Samus Aran, the series' protagonist, then gives you a summary of her previous adventures:
I FIRST BATTLED THE METROIDS ON PLANET ZEBES. IT WAS THERE THAT I FOILED THE PLANS OF THE SPACE PIRATE LEADER MOTHER BRAIN TO USE THE CREATURES TO ATTACK GALACTIC CIVILIZATION...
(Cutscene of Samus defeating Mother Brain.)
I NEXT FOUGHT THE METROIDS ON THEIR HOMEWORLD, SR388. I COMPLETELY ERADICATED THEM, EXCEPT FOR A LARVA WHICH, AFTER HATCHING, FOLLOWED ME LIKE A CONFUSED CHILD...
(Cutscene of the Metroid larva hatching.)
I PERSONALLY DELIVERED IT TO THE GALACTIC RESEARCH STATION AT CERES SO SCIENTISTS COULD STUDY ITS ENERGY-PRODUCING QUALITIES...
(Picture of Samus handing over the Metroid.)
THE SCIENTIST'S FINDINGS WERE ASTOUNDING! THEY DISCOVERED THAT THE POWERS OF THE METROID MIGHT BE HARNESSED FOR THE GOOD OF CIVILIZATION!
(Picture of scientists studying the Metroid.)
SATISFIED THAT ALL WAS WELL, I LEFT THE STATION TO SEEK A NEW BOUNTY TO HUNT. BUT, I HAD HARDLY GONE BEYOND THE ASTEROID BELT WHEN I PICKED UP A DISTRESS SIGNAL! CERES STATION WAS UNDER ATTACK!!
*** Upon receiving the distress call, Samus immediately heads back to *** *** the Space Colony at Ceres Station, only to find it deserted... ***
Once the elevator lands, you have control of Samus. Use this opportunity to test your abilities, and familiarize yourself with the basic controls. In order to proceed, drop down the platforms to the door on the right. All the doors in Ceres Station are automatic, and do not require you to shoot them to open; simply walk up to them. (Just like at the supermarket…)
The next room is just as empty as the elevator room; proceed through the door on the far right. Another stairway; head down to the door on the right here to reach the research lab. The lab itself is a shambles—the scientists are dead, and the Metroid larva is gone. Where the heck did it go? Head through the door on the right to enter another empty hallway, and go through the door at the end.
Well, there's the Metroid, safe and sound and still in its vial! What the… the door behind you is locked! Something sinister is at work here. Sure enough, out from the shadows Ridley, Samus's old nemesis, appears.
Attacks: fireball 3, body 5, tail 15.
Power Beam – 20 (100)
Grabbing the Metroid vial, Ridley will proceed to attack Samus. There are two things you can do at this point:
In either case, as soon as Ridley flies off, the base's self-destruct sequence will engage, and the door unlocks. You have one minute to get off the station before it explodes! Simply backtrack the way you came, avoiding debris and steam as best you can (they will stun you for a moment if you come into contact with them, but won't hurt you). By the time you reach the elevator room, the station is tilting, making it difficult to jump up the platforms. Once you reach the elevator platform, though, you're safe.
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